Sorting the gaussians is the compute heavy part in gaussian splatting. So, Im guessing this will give only marginal improvement in terms rendering speed.
Sorting the gaussians is the compute heavy part in gaussian splatting. So, Im guessing this will give only marginal improvement in terms rendering speed.
I'm not sure it does a sort. Each group of threads only handles a select number of gaussians
Yea, I think avoiding sorting is kinda the whole point here