It's been nonstop content-slop since the acquisition. New mobs, new blocks, new items, new blocks, new items, new mobs, new mobs, new biomes. Some of them are good but the totality of adding a bunch of stuff has been to destroy the simplicity that was one of the draws of the original game. Now it's an exploration and niche-mechanics-exploitation game more than a virtual legos game. You don't go mining any more, you find trading loops with villagers.

This was happening to some degree pre-acquisition, but since the acquisition it's been this non-stop.

Some of it's good. The Nether and the oceans were really boring before their respective updates.

They should have called Minecraft "done" around the acquisition time and started on Minecraft 2.