C64 Basic did have integers.
A floating point
A$ string
A% int
as you would expect ints are quicker.
Err, ints are internally stored as floats as well and that leads to some really interesting performance quirks where you'd not expect.
There were BASIC compilers for C64 which generated significantly faster code just because they actually used ints for integer operations.
Err, ints are internally stored as floats as well and that leads to some really interesting performance quirks where you'd not expect.
There were BASIC compilers for C64 which generated significantly faster code just because they actually used ints for integer operations.