>What’s awesome about it?
The fact that it's extremely boring and conventional?
>That G-force thing is a gimmick. You already know the ballpark without even looking, and unlike speed I’m not sure what’s the use case for precise readings.
In this car? A gimmick, could maybe help someone who's trying to learn to drive a bit smoother. In a track car? Useful cornering data
An XY scatter plot of g forces on its own isn’t very useful, this is why multichannel analysis tools like i2 exist so you can look at things like lateral g vs yaw rate or steering angle.
Boring and conventional would be having physical controls on the wheel for volume, next/prev, ok/cancel etc.
So a complete lack of anything actually useful.
> The fact that it's extremely boring and conventional?
I’d say it’s normal, not awesome. Just not being the new normal (aka enshittified) is not sufficient to qualify.