Even in the early 2000s people were forced to be outside because the inside was boring. This was supercharged in the 70s. That’s no longer the case. People have endless, on demand entertainment inside now.

This. I do remeber as a kid in the 90s, who was among the first who got a confuser at home - at age 5..6 I remember actually being pulled to my apartment, to play all those DOS games I had (didn't have game console, but a pentium PC, with windows 95/DOS). At some moment, I remember even being thrilled to spend my time playing jazz jack rabbit or something of sorts, instead of going downstairs to my apartment block yard (was living in ex-ussr space) which at the time was full of kids playing. It is not anymore. This memory makes me sad now, what a waste of childhood. At least, I got to experience, playing with sticks and stones with other kids, and navigating DOS file system as a 6 year old.

I had similar experiences (post-communist country), but I was a bit older, got my first computer at age of 9 (Atari 65XE, replaced with C64 2 years later).

So I got a bit of childhood before receiving those (pretty scary stuff if I think about it - exploring holes that looked like trenches, that were dig up by workers to put water pipes in them, or exploring an old, ruined house) - living in a typical communist-era block of flats community.

But a year or so after receiving computer I started spending less and less time outside and more on computers, basically making me socially isolated except my two closest colleagues. Nowadays my two daughters are more social than I am, but I like computers too much.

I think back of my childhood and playing the usual games like hide and seek with at least 10-12 other kids around my building and occasionally I'll slip into the "kids these days" thoughts. And then I realize I had something no kid these days has: massive amounts of boredom.

There was nothing in the house to make me want to stay in. Nothing like a console or PC, best thing were books on days when going out would be deadly (exceptionally hot or cold). I was going out by necessity, initially knowing and as I grew up hoping that some other kids will be doing the same. And from that large pool of "random" kids I'd get very close to a few, become friends and then have some more on-demand negotiated fun instead of opportunistic. This lead us on hundreds of adventures anywhere we could physically go for it.

Before we even consider how walkable or dense a city is, how safe, how permissive modern laws are of letting kids just be, etc. the questions is, how many kids or parents stop short of running into any of these problems because the kids have all they think they need inside some type of electronic device?

So how do we get out of this mess? Because now, as an adult, I see no value in those electronic gadgets, videogames, especially at ages <16yo. Do we create laws and ban all of this? The democrats among us will scream and shout. Leave it to "each family's consideration" and we'll get the lowest common denominator scenario.

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There is huge value in being acquainted with computers at a young age, especially if they end up in STEM or some white collar job.

This was true but accidental when "we" were growing up, because if I wanted to play a game on the family computer, I had to figure out the right drivers and suchwith to make it work.

"Acquainted with computers" is closer to endlessly strolling tiktoc now.

As to continue my anecdotal story, I could safely say that all of my interactions with computers up until the age of 14 were purely gaming with occasional drawing in ms paint. Even so, at the age of 14, I did manage to create a simple html web page, and install a php based web engine, those actions were barely conscious, just following some tutorials in my mother tongue. Only at the age of 17 I made some first real steps into using computer to compute, write first simple programs, and began to be able to understand how it actually works. I'm pretty sure, that all of the time I spent with computers before 14 contributed less than 0.1% into "getting into STEM" and that learning English, reading actual books, spending time in extracurricular classes did way, way more. But then again, that's just my personal experience. Though I believe, it's of many.

There is no value. You can learn programming in months and that’s if it is even a real job in a couple of years.

infinite tiktok scrolling != "being acquainted with computers" in the way you are stating here

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As a child in the late 1970s/early 1980s, I was FORCED outside by my parents. The same was true for other kids in the neighborhood. We were told that chilling indoors was not an option, so get outside and be back by the time streetlights come on or at least call to say where we were.

My friends and I got yelled at for doing anything fun outside, and we couldn't go beyond our yards. Then the neighbor kid chased my friend with a knife and we really couldn't go anywhere until the little perp got committed.

This is key. As a kid I still wanted to play sports outside because the sports video games were pretty limited

> Even in the early 2000s people were forced to be outside because the inside was boring.

The inside wasn't boring so much as parents didn't want their kids inside and requiring attention or supervision. TVs, tables and gaming consoles means they can be inside without this burden, so it became an easy default.

Me and my friend in the 90s dug a fucking HOLE in the back yard because we were so bored. We got it down to about 5 feet, probably just enough to be dangerous.

This was still in the era of SNES and Sega, but even those got boring after a while.