Sure, I don't know how to make it work. I just know that DeepBlue didn't kill competitive chess. We simply have at least 3 different rule sets, namely
- no computer assistance, which does also mean no mobile on competition, human only
- advanced chess with assistance
- computer only, no human assistance
and arguably chess itself is not doing worst since.
I think the big difference here, is that organisers of chess tournaments don’t have to design multiple entirely new board games for each competition. When AI can one-shot CTF challenges, you have to develop new challenges in secret for every competition, and they are single-use.