> It seems to me that the issue arises from Apple’s “what-if-ism”... [divorce, estrangement, grief].
I don't think it is these PR issues that cause Apple such consternation, partly as -- even as someone who lives a personal life filled with such corner cases -- I just don't think those are complex issues to solve, but mostly as Apple never seems to put much thought into corner cases like this anywhere else in their business, even when it doesn't butt up against the skewed demographics of software developers (such as how Cydia had much better handling of independent developers and joint projects than Apple's App Store still does 15 years later, and the what ifs were often fascinating to handle).
In reality, the "what ifs" that Apple gets stuck on are lower level, and can even sometimes be spun in a sympathetic light: "what if a domestic abuser manages to automate so much of your software that they essentially have persistent spyware on your device" or "what if a user scripts something to the point where their phone doesn't work quite right and constantly needs tech support" or "what if people share so much of their content with someone else that they share private information without realizing"...
...but -- as is the case with their App Store restrictions that sometimes are reasonable but almost always are not -- the truth is their implied concerns are selfish: "what if a family only buys one iPad for their two or even three kids and we lose 10% of our hardware revenue" or "what if some college roommates declare themselves a family and start sharing purchases of movies and books" or "what if kids in high school (aka, 13+) can still agree to screen time limits they can't change and then don't spend as much time engaged with their phone".
It isn't just that Apple has merely not implemented some of the stuff in this article or doesn't understand what people want: instead, as their business model (like almost all big tech business models) is inherently extractive and even a bit exploitative, their need to optimize for profit is a tradeoff against what people want, so they go out of their way (in ways that are sometimes ridiculous, such as how payments work for family sharing) to make some of these use cases so broken that it forces and/or misleads their customers into spending more (and sometimes a lot more) money to work around the otherwise-arbitrary limitations.