Not really. It’s not “Windows APIs turning into Linux kernel features,” it’s Windows games being translated on Linux way more efficiently than they used to be. Proton stack, Vulkan, Mesa, driver work — that’s where most of the improvement came from.
Not really. It’s not “Windows APIs turning into Linux kernel features,” it’s Windows games being translated on Linux way more efficiently than they used to be. Proton stack, Vulkan, Mesa, driver work — that’s where most of the improvement came from.