Thank you! It means a lot <3

For what it's worth - and I know I'm being very critical of the plugin security model here - I also think Obsidian is very good, and am a paying customer.

Part of my frustration with this is that I've seen hobbyist video games with a more robust plugin security model than Obsidian's plugins. It's possible to do better than just "yolo, eval(github)", and I feel like it would thoroughly improve Obsidian for me, and apparently many others (judging by all these comments), if Obsidian invested in creating a secure plugin ecosystem rather than putting lipstick on the existing yolo plugin vortex.

Just because Obsidian is in JS, and JS has a terrible culture around package security, doesn't mean Obsidian needs to inherit and propagate that culture.