> It only works with Steam, it can't work on a desktop OS without it

I was very curious about this, No video I saw even said anything about the Steam Software being needed, and is extremely disappointing, on my computer I make a point that I only have steam running if I am playing a steam game. If I am not it is not running and it does not auto start.

Now if it works with steam closed, I am slightly more ok with it but I would love a driver that is not coupled with Steam.

Though I do think it aligns with Valve’s initiatives lately. I don’t think I would go so far as to say walled garden but SteamOS is clearly geared towards using the Steam Store for everything (sure it has desktop mode, but the focus is clear) and their half assed Windows support (despite promises) on the Steam Deck.

Don’t get me wrong, Valve has done a lot of good but I do worry at how quick we are to defend them. I mean I even see people defending their rumored use of AI saying things like “well if there is any company I would trust it would be Valve”. Yeah that won’t backfire.

Edit:

Wait, it won’t even work with a game if it isn’t launched through steam? Are the other comments correct? If that is true, Yeah that is a big nope for me and of course more are not talking about it.

I refuse to let steam or any software run that is not related to my current task.

Why do we criticize Razer for shady practices with their hardware and software but it is fine that Valve did this?

I expect it to work fine without steam. Nobody is going to invest in a completely propriety comms protocol. it will probably be usbHID and a usb keyboard descriptor(or whatever the bluetooth equivalent is). Instruct your usb attach code to attach it as a game pad and it will work fine.

However, the configuration utility for it is part of steam, it is a highly configurable controller, so much so that it could be argued much of it's utility is lost without this configurator.

This is a windows issue, not a hardware issue.

I don't buy that argument completely, nothing would be stoping them from just not bundling the drivers with Steam and also not requiring that I launch games through steam (if that is true).

While we could argue about the state of Windows, Steam also did not have to engineer it this way and the requirement of launching through Steam feels deliberate.

From what I can find, as others have mentioned, the 8BitDo controllers don't require Steam to be running to work. I presume the PS5 controller likely also does not (I will test this later)

On both macOS and Windows I have used borrowed PS4 and 8BitDo controllers and I can confirm that you do not need a Sony/8BitDo user account or any of their software running in the background for the controller to work.

I only tried one game, but I just tried plugging my PS5 controller into my PC and it worked without needing to install anything in Mass Effect Legendary Edition, and Steam is not running so it isn't Steam Input handling it.

My PC may have installed something on its own, but I did not.

However I don't have an issue if there is a driver, the requirement of Steam running and apparently launching the game through steam is the issue here.

Edit:

I just realized I completely missed the not in your message:

> I can confirm that you do not need a Sony/8BitDo user account or any of their software running in the background for the controller to work.

so I guess my reply was not necessary, I need more coffee...

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It's a specific Windows issue too, and not unique to the steam controller. Xinput doesn't work with generic USB controllers, because you know, Microsoft. Hence why you need cope software for Sony controllers.

Valve does deserve criticism for the royal pain certain things are though. For example non-technical users will absolutely struggle to get Proton working without Steam, the process in doing so is purposefully kept undocumented and esoteric. There's 100% a little bit of undesirable obfuscation Valve does to push you towards just using Steam to run their OSS. It's definitely non-Free in the purist sense.