Kotlin Multiplatform is production level at this point. It doesn't really make sense to go with iOS only and then Android maybe later unless you only know iOS development and just plan to make someone else port it.
Kotlin Multiplatform is production level at this point. It doesn't really make sense to go with iOS only and then Android maybe later unless you only know iOS development and just plan to make someone else port it.
My main limiting factor was dealing with two app store submissions. I'm already using expo.dev as a cross-platform solution.