This is infuriating in certain video games, like the StarCraft II single-player campaign: you're in the middle of 4 different things, your base is being slowly nibbled on by a few run-by zerglings, need to expand, babysit workers, creep / pylons / what have you. Then the game decides to show you something. It grabs your vision cone and forces it where it wants you to look -- slowly.
This specific action -- taking the thing away from the user, while they're actively engaging with it -- should be punishable by sacrificing the designer to Satan straight up. A bit harsh but justified.