If you have unmotivated employees then using Go will only exacerbate the shortcomings it has. Cutting corners is much easier in Go than it is in Rust. But in general it's true, if you want a piece of code released a bit faster but spend more in developer hours maintaining it later than Go is the better fit. And there are definitely use cases for that.

You can write exploratory code in Rust fairly quickly, it's just obvious when you've done so due to the heavy boilerplate involved. Keep in mind that the earliest versions of Rust were actually very Golang-like, the language iteratively evolved towards what it is today.