I don’t believe that the government should police what types of computers I can build. I occasionally tinker with hardware myself and have been thinking up ways to build a smartphone differently. If I want to make the device so that it only interoperates with a certain class of items, I would rather build nothing at all than be forced by the government to interop with everything, which is also a costly thing to develop.
I get it that people want more freedom from their iPhones but the thing about consumer devices is that they are an expression of a certain philosophy of how computers should work. Being a walled garden is one such approach. If you don’t agree with how a device operates on principle, you should not buy it—there’s Android or derivatives. You’re also likely to be a power user who’s in an incredible small minority because iPhone sales keep getting better every year and the walled garden approach has market (as in free market) validation.
Now, if your objective is to regulate monopolies, I think that the policing should happen in the supply chain and production side instead of the consumer software side. You don’t have more options than iPhone and Android because big players like Apple and Samsung have captured manufacturing facilities with long-term exclusivity contracts, making innovation in the space prohibitively expensive. But the law shouldn’t dictate what sort of computer innovators are allowed to build.
>I don’t believe that the government should police what types of computers I can build.
They already do, one of the reasons it's so hard to make a smartphone is all the FCC regulations on radios.
That’s not related to the subject at hand, which is regulation preventing anti-competitive practices in monopolies and market failures. I thought that was clearly established, or you need to be over-prompted