i was HEAVILY inspired by wordle, wanted to create a daily game with similar mechanics. This concept came to my mind, but yeah, after it came to my mind i checked if something like that already exists and bumped into thing you just posted. UX seemed kinda complicated to my, my idea was to make it as simple as possible, drag & drop, so people can play it while commuting daily (tram, metro, bus), and will take like 2 minutes of their time.
Timdle's UI is a bit wonky but the NYT puzzle is very straightforward - you just drag and drop each event into the timeline. The reason it's weekly is because they likely are curating them by hand.
yeah, that drag & dropping event into timeline one by one definitely has something to it, I was also considering this concept
it’t just about which style and mechanics people wanna do more
Should have 5+ puzzles to do on the first day, so people can play enough to remember it. (They can be the same 5 static puzzles.)