The last point (reflection by front glass versus mechanism access so no front glass) is the only issue I see with it. Other than that I can easily visualize an image that satisfies the prompt. I think that the general idea is a good one because it's satisfable while having multiple competing requirements that impose geometric constraints on the scene without providing an immediate solution to said constraints as well as requiring multiple independent features (caustics, reflections, fluid dynamics, refraction, directional lighting) that are quite complicated to get right.

To illustrate that there aren't any contradictions (other than the final bit about the reflection in the glass). Consider a macro shot showing partial hands, partial tweezers, and pocket watch internals. That's much is certainly doable. Now imagine the partial left hand holding a half submerged pocket watch, fingertips of right hand holding front half of tweezers that are clasping a tiny gear, positioned above the work piece with the drop of water falling directly below. Capture the watchmaker's perspective. I could sketch that so an image model capable of 3D reasoning should have no trouble.

It's precisely the sort of scene you'd use to test a raytracer. One thing I can immediately think to add is nested dielectrics. Perhaps small transparent glass beads sitting at the bottom of the dish of water with the edge of the pocket watch resting on them, make the dish transparent glass, and place the camera level with the top of the dish facing forward?

https://blog.yiningkarlli.com/2019/05/nested-dielectrics.htm...

A second thing I can think to add is a flame. Perhaps place a tealight candle on the far side of the dish, the flame visible through (and distorted by) the water and glass beads?

Without the last point with the watch glass it is also easier to imagine for me. Still, you'd have to be selective.

Do you want it to actually look like macro photography (neither of the generated images do)? Then you can't have it sharp throughout and you won't be able to show the (sharp) watchmakers face in a reflection because it would be on a different focal plane.

Dropping the macro requirement, you can show a lot more. You can show that the watchmaker is actually old, you can show the reflection, etc.

Something has to give in the prompt, on multiple of the requirements. The generated images are dropping the macro requirement and are inventing some interesting hinging watch glass contraptions to make sense of it.

Yeah, fair enough. I figure "macro" sees sufficiently loose use that a model should be able to make sense of it but to get the prompt into perfect shape that ought to be replaced with something like "a closeup showing X, Y, Z in perfect focus". Still the only real problem I see is the aforementioned contradiction regarding the front glass. Short of that single detail an artist could easily satisfy the description as written to well within reason.