I even have a specific, non-negotiable phase in the process where model MUST interview me, and create an interview file with everything captured. Plan file it produces must always include this file as an artifact and interview takes the highest precedence.
Otherwise, the intent gets lost somewhere in the chat transcript.
The raw Q&A is essential. I think Q & Q works so we'll because it reveals how the model is "thinking" about what you're working on, which allows for correction and guidance upfront.
Are these your own skills files or are you using something off the shelf like bmad or specify-kit?
This is interesting, can you link any more details on it?
Not GP, but BMAD has several interview techniques in its brainstorming skill. You can invoke it with /bmad-brainstorming, briefly explain the topic you want to explore, then when it asks you to if you want to select a technique, pick something like "question storming". I've had positive experience with this (with Opus 4.7).