I would make restarting much much faster than it is now. That's the most annoying part and it breaks the satisfying chain completely for me. I miss and then have to watch it slowly fall, or struggle to find the reset button. And even if I hit the reset, I have to go through the menu.
At the very least, put the reset and play again buttons in the same spot, so I can just keep tapping/clicking there.
Super Meat Boy is how all games like this should be.
I nearly stopped playing because of this, before reaching 11. Just leave out the interstitial when clicking restart at the bottom.
I would add long-press to restart
Tampermokey userscript -- <space> to launch and restart <esc> to give up
```javascript
```I got so annoyed I fixed the annoyances.
https://orbitup.surge.sh/
- FPS tweak to fix variable speed - Can bounce - Life points instead of sudden death - Levels - A few effects - Better adjusted difficulty
This thread is a perfect showcase of "You NEED a moat".
No attribution to the original game?
yes, I should. In case someone outside this thread comes across that 'fork'.
Edit: I added due credit. thanks for pointing that out.
Nice! Some ideas: Please can you remove the text that hides the main game view. This is the biggest annoyance on both games and slows you down a lot. Also the gravity / physics feels off. Orbit is too slow.
you removed the "spacebar" functionality