From what I've read, this is for the first implementation of unions, to reduce amount of compiler work they need to do. They have designed them in a way they can implement enhancements like this in the future. Things like non-boxing unions and tagged unions / enhanced enums are still being considered, just not for this version.

This is the general pattern of how the C# team operates, IME.

    "Never let perfect be the enemy of good"
Very much what I've seen from them over the years as they iterate and improve features and propagate it through the platform. AOT as an example; they ship the feature first and then incrementally move first party packages over to support it. Runtime `async` is another example.