Aren’t you just making their point stronger? Effort is what is being replaced here, with some taste and a pile of AI (formerly effort) you can go to the moon.
Aren’t you just making their point stronger? Effort is what is being replaced here, with some taste and a pile of AI (formerly effort) you can go to the moon.
But you still need effort, its not only taste. "Only" means you can do it with no effort.
In other words, it requires a tremendous amount of effort to fully communicate your tastes to the AI. Not everybody wants to expend the time or mental effort doing this! (Once we have more direct brain/computer interfaces, this effort will go down, but I expect it will not be eliminated fully)
This is the second time in two days I've seen a subthread here with folks seemingly debating whether or not defining and communicating requirements counts as work if the target of those requirements is an LLM system.
I'm confused as to why this is even a question. We used to call this "systems analysis" and it was like... a whole-ass career. LLMs seem to be remarkably capable of using the output, but they're not even close to the first software systems sold as being able to take requirements and turn them into working code (for various definitions of "requirements" and "working").
I'm also skeptical that direct brain interfaces would make this any less work; I don't think "typing" or "english" are the major barriers here, anymore than "drafting" is the major barrier to folks designing their own cars and houses... Any fool thinks they know what they need!
Thinking might even be more difficult: Unfiltered thoughts, intrusive thoughts, people with no inner voice to encode as text...
At some point, just an idea will be enough for your Neurolink to spawn an agent to create 1000 different versions of your idea along with things that mimic your tendencies. There will be no effort, only choice.
Deciding between 1000 different versions is a lot of effort IMO. With manual coding, you’re mostly deciding one decision point at a time, which is easier when you think about it. It just require foresight which comes from experience
As both a software engineer and a creative, I absolutely do not want 1,000 versions of what I am trying to make generated for me. I don't care if it's free or even cheap. I want to make things.
I know this is a concept deeply alien to a lot of HN's userbase but I did not get into programming or making art to have finished products; that's a necessary function that is lovely when it's reached, but ultimately, I derive my enjoyment from The Process. The process of finding a problem a user has, and solving it.
And yes I'm sure Claude could do it faster than me (and only at the cost of a few acres of rainforest!) but again, you're missing the point. I enjoy the work. That is not a downside to me.