With all due respect to antirez, this is too obsolete and most of it is too low-level to be of much interest to anyone using SDL for game development.
People would be better off looking at the examples page and repo for SDL itself.
With all due respect to antirez, this is too obsolete and most of it is too low-level to be of much interest to anyone using SDL for game development.
People would be better off looking at the examples page and repo for SDL itself.