If you liked Love2D, please take a look at Carimbo (my engine).
https://github.com/willtobyte/carimbo
I have a game on Steam made with it, the game is open-source now.
If you liked Love2D, please take a look at Carimbo (my engine).
https://github.com/willtobyte/carimbo
I have a game on Steam made with it, the game is open-source now.
> Carimbo doesn't reinvent the wheel; it uses the best libraries, such as boost, Box2D, EnTT, stb, yyjson, sol2, PhysFS, SDL, and miniaudio.
To me this sounds similar to Love2D. How is Carimbo different, from the perspective of a dev working with it?
Carimbo is more opined.
What does your engine have to do with Love 2D other than also using Lua?