The 'primitive' SCUMM language used for writing Adventure Games like Maniac Mansion had coroutines - an ill fated attempt to convert to using Python was hampered by Python (at the time) having no support for yield.
The 'primitive' SCUMM language used for writing Adventure Games like Maniac Mansion had coroutines - an ill fated attempt to convert to using Python was hampered by Python (at the time) having no support for yield.
I did not know that, that's neat. Are there any blog posts or articles that go deeper into this?
That's a great idea.