They just haven't announced any plans to do so yet. They might one day.
They will not be using .NET AOT probably ever though. Unity's AOT basically supports full C# (reflection etc) while .NET opted to restrict it and lean more on generated code.
They just haven't announced any plans to do so yet. They might one day.
They will not be using .NET AOT probably ever though. Unity's AOT basically supports full C# (reflection etc) while .NET opted to restrict it and lean more on generated code.