You’re right for some workloads, but not all of them. The same could have been said for disk swap since the beginning though, and people still found it valuable. Disk swapping with spinning drives did used to be multiple orders of magnitude slower than RAM. But it prevented applications or the system from crashing.
Using system memory from the GPU isn’t that bad if your compute is high enough and you don’t transfer that much data. There are commercial applications that support it and only see low 2-digit percentage perf impact and not the multiples you might expect. Plus on Windows on Nvidia hardware, the driver will automatically use system memory if you oversubscribe VRAM, and I believe this was introduced to support running Stable Diffusion on smaller GPUs.