I enjoyed playing Teardown when it first came out. It was already a technological marvel back then, so it's even more impressive that they managed to make the simulation deterministic to add multiplayer several years after release. Clearly top tier engineers.

Cool to see that the game is owned by Coffee Stain now, too. Satisfactory has been handled well by them, so I'm optimistic about the future of Teardown as well.

It seems like Coffee Stain generally handles the games they publish pretty well. They also have Valheim and Deep Rock Galactic published under them, both of which have been reasonably successful and long running games

Not about multiplayer but still interesting.

Dennis Gustafsson – Parallelizing the physics solver – BSC 2025

https://youtu.be/Kvsvd67XUKw