Its impressive in the gimmick sense, but its not impressive in the "i want to use this tool" sense.
I use cluade code to help work in godot, but I dont try to use claude as a one shot tool anymore. I haven't gotten good results out of it and I haven't seen any good results out of it elsewhere.
What's your workflow like for Godot?
I use claude the same way for all programming I do (game, web, minecraft mods). I say I want to accomplish a certain task, claude puts together a plan and explanation, I question any assumptions or things I dont understand, maybe do some research into parts that are new to me, and then either ask claude to implement the feature or I ask claude for a high-level concept and I implement it myself.