Nothing you've written here disproves my point. If you drop the barrier to entry, which this does, of course you see more crap. It won't change the fact someone with taste and skill will make a good game with this tech. People with those qualities will make a good game with whatever tools are available. They're just tools.

If it makes the game in its entirety then it isn't a tool and those qualities don't factor in to the end product.

I think game designers who work with a developer would be surprised to learn their skill in game design doesn't factor into the end product even though they don't code the game.