I don't install games that require kernel level anticheat. I wish those games would stop using them because without that I'd play a few of them.
Kernel level anticheat isn't a silver bullet, either. It just simplifies the work of the anticheat programmers. I personally think that the silver bullet is behavioral anticheat and information throttling (don't send the player information about other players that he can't see/hear)
Yeah but this is our current best tool yet
if you can design a better one without drawback then you could try to release a better one