This. Also the client knows more than its allowed to show the user, like the positions of enemy players. You can make aimbots and wallhacks without needing to tamper with the game state.
This. Also the client knows more than its allowed to show the user, like the positions of enemy players. You can make aimbots and wallhacks without needing to tamper with the game state.
And you can see the player is tracking players through walls way more than by chance.