Really cool! I’m curious how Glass Arc handles changes across multiple files — do you validate dependencies or check for side effects before applying fixes? The multiplayer sync also seems tricky; how do you keep the IDE state consistent when multiple people or agents are editing at once?

Thanks for the question. For multi-file, Glass Arc does Ripple Effect mapping. It scans your workspace to catch side effects before applying cohesive cross-file fixes.

And for multiplayer, no messy live cursors. It syncs the architectural context so everyone's IDE stays perfectly on the same page