Qt costs serious money if you go commercial. That might not be important for a hobby project, but lowers the enthusiasm for using the stack since the big players won't use it unless other considerations compel them.
Qt costs serious money if you go commercial. That might not be important for a hobby project, but lowers the enthusiasm for using the stack since the big players won't use it unless other considerations compel them.
QT only costs money if you want access to their custom tooling or insist on static linking. We're comparing to electron here. Why do you need to static link? And why can't you write QML in your text editor of choice and get on with life?
Depends on the modules and features you use, or where you're deploying, otherwise it's free if you can adhere to the LGPL. Just make it so users can drop in their own Qt libs.
I'm sure microsoft and slack have sufficient funds for a commercial Qt license.