I have written code that was correct and necessarily written the way it was oly to have it repeatedly altered by well meaning colleagues who thought it looked wrong, inefficient, or unidiomatic. Eventually I had to fill it with warning comments and write a substantial essay explaining why it had to be the way it was,
Code tells you what is happening but it doesn't always do it so that it is easy to understand and it almost never tells you why something is the way it is.
Difficult to say without an example, but "code isn't enough" is just one possible conclusion in this case. Another one could be that the code is not actually as good as expected, and another one is that the colleagues may need to... do something about it.
An obvious example I have is CMake. I have seen so many people complaining about CMake being incomprehensible, refactoring it to make it terrible, even wrapping it in Makefiles (and then wrapping that in Dockerfiles). But the problem wasn't the original CMakeLists or a lack of comments in it. The problem was that those developers had absolutely no clue about how CMake works, and felt like they should spend a few hours modifying it instead of spending a few hours understanding it.
However, I do agree that sometimes there is a need for a comment because something is genuinely tricky. But that is rare enough that I call it "a comment" and not "literate programming".
I always think the biggest mistake is using CMake in the first place. I’ve never come across a project as convoluted and poorly documented as it.
What do you mean by "poorly documented"? I have been using it for 20 years, I have yet to find something that is not documented.
As for convoluted, I don't find it harder than the other build systems I use.
Really the problem I have with CMake is the amount of terribly-written CMakeLists. The norm seems to be to not know the basics of CMake but to still write a mess and then complain about CMake. If people wrote C the way they write CMake, we wouldn't blame the language.