It's still 100% CGI compositing and definitely not all of them are real places or real objects.
In that specific 15 year old example they're mostly composited, you're right about that.
It's still 100% CGI compositing and definitely not all of them are real places or real objects.
In that specific 15 year old example they're mostly composited, you're right about that.
I love Ian Hubert's demos of green screening in Blender.
https://www.youtube.com/watch?v=RxD6H3ri8RI
His Blender Conference talk about photogrammetry / camera projection / projection mapping was fantastic:
World Building in Blender - Ian Hubert
https://www.youtube.com/watch?v=whPWKecazgM