Depends on the edition, the last one is from 2013 uses C# for most of its examples.
It might not be great for 3D rendering algorithms, then again that is the hardware time that WebGL 2.0 and WebGPU are stuck with.
Depends on the edition, the last one is from 2013 uses C# for most of its examples.
It might not be great for 3D rendering algorithms, then again that is the hardware time that WebGL 2.0 and WebGPU are stuck with.