It's best to avoid using tools and innovations that maximize your productivity.

While I get where your sarcasm is coming from, you either didn’t read the post or are ignorant to the point. AI is severely different in the gaming industry, where the goal isn’t to make a software where “maximized productivity” is the most important metric. Also, you seem to ignore the point that it is looked down upon whether you agree or not.

Yeah, using generative AI to boost productivity (i.e., with coding assistants), and using it to literally generate artistic assets for the the game, are very different propositions. Steam's AI tag also very clearly distinguishes between the two.

Does it clearly distinguish? We're in an era where AI being used to generate unused textures would get the whole game flagged as AI generated.

After checking, it looks like they just revised the policy in 2026.