I wonder what the game dev side has been like with agentic coding. Starting a project from scratch is usually a boring task, so I wonder if

- making a markdown file with all specs, details and plans - asking claude to search online and suggest some approaches

is a better alternative to doing the research yourself.

I haven't had much success using LLM's in Unity as there is a lot of work that goes into the editor and cannot be done via code, especially if you are using several different assets