I would quibble with all of the claims, other than easier to learn.
I really see no advantage for Zig over Rust after you get past that 2 first two weeks.
I would quibble with all of the claims, other than easier to learn.
I really see no advantage for Zig over Rust after you get past that 2 first two weeks.
Coming from Go, I'm really disappointed in Rust compiler times. I realize they're comparable to C++, and you can structure your crates to minimize compile times, but I don't care. I want instant compilation.
Zig is trying to get me instant compilation and I see that as a huge advantage for Zig (even past the first 2 weeks).
I'll probably stick with Rust as my "low level language" due to its safety, type system, maturity, library ecosystem, and career opportunities.
But I remain jealous of Zig's willingness to do extreme things to make compilation faster.
On any Go production projects I worked on or near, the incremental compile time was slower than C++ and Rust.
A full build was definitely much faster, but not as useful. Especially when using a build system with shared networked caching (Bazel for example).
Yes those projects were a bloated mess, as it always seems to be.
Re: slower incremental compile times - not my experience, but interesting data point. I'll keep a look out for this.
The key with c++ is to keep coding while compiling. Otherwise..yeah you're blocked.