Soma was really good, and certainly worth playing if someone likes sci-fi and single-player FPSes and this subject matter, but there are some fundamentally frustrating things about it. Number one for me: in contrast with something like Half Life, you play a protagonist who speaks and has conversations about the world, and is also a dumbass. The in-game protagonist pretty much ends the game still seemingly not understanding what the hell is going on, when the player figured it out hours or days before. It's a bit frustrating.
This was certainly the most annoying aspect of the game for me. The logic of mind uploading has been explained to the protagonist several times during the playthrough, yet he couldn’t understand or accept it until the very end.
One of SOMA's more subtle, and much more effective, narrative choices was to make its protagonist and its player character two entirely different people.
Soma was really good, and certainly worth playing if someone likes sci-fi and single-player FPSes and this subject matter, but there are some fundamentally frustrating things about it. Number one for me: in contrast with something like Half Life, you play a protagonist who speaks and has conversations about the world, and is also a dumbass. The in-game protagonist pretty much ends the game still seemingly not understanding what the hell is going on, when the player figured it out hours or days before. It's a bit frustrating.
This was certainly the most annoying aspect of the game for me. The logic of mind uploading has been explained to the protagonist several times during the playthrough, yet he couldn’t understand or accept it until the very end.
One of SOMA's more subtle, and much more effective, narrative choices was to make its protagonist and its player character two entirely different people.