Exactly how I feel. I'm happy that more people are using these tools and learning (hopefully) about engineering but it shouldn't degrade the core experience for let's say "more advanced" users who don't see themselves as Vibe coders and want precise control over what's happening.

> learning (hopefully) about engineering

Not a chance.

If anything, the reverse, in that it devalues engineering. For most, LLMs are a path to an end-product without the bother or effort of understanding. No different than paid engineers were, but even better because you don't have to talk to engineers or pay them.

The sparks of genuine curiosity here are a rounding error.

If I give pupils the solution book will they learn or just copy the answers?

There is a reason why nowadays games start to help massively if the player gets stuck.

"There is a reason why nowadays games start to help massively if the player gets stuck"

You mean those "free" games, that are hard and grindy by design and the offered help comes in the shape of payed perks to solve the challenges?

No, those paid games where NPCs starts to point to clues if the player takes too long to solve a riddle or where you can skip the hard parts if you fail to often.