Predefined or human-borrowed tactics will eventually run out.
What really fascinates me is this: when both sides are AIs trained to predict the opponent’s next move — and they know the opponent is also an AI doing the same — what emerges then?
At that point it’s not human vs machine anymore. It’s Sherlock vs Sherlock.
But to read someone else's strategy from just a document, and then implement it, that is new. The old civ did not do that, each AI just had pre-programmed rules.
Predefined or human-borrowed tactics will eventually run out. What really fascinates me is this: when both sides are AIs trained to predict the opponent’s next move — and they know the opponent is also an AI doing the same — what emerges then? At that point it’s not human vs machine anymore. It’s Sherlock vs Sherlock.
If they can read a strategy and implement it, still impressive.
i mean, not really. the civ 5/6 bots can play pretty decent strategy and that’s without “AI,” and most strategies are pretty formulaic
Sure. Games have had AI's before.
But to read someone else's strategy from just a document, and then implement it, that is new. The old civ did not do that, each AI just had pre-programmed rules.