Isn't it a bug that when spinning the object the light also spins?
It's the equivalent of spinning the view camera around in the scene. Up / Down spins the light coordinates, Left / Right spins the camera viewpoint.
Probably could have been written that way though, since it is spinning the camera view rather than the object.
It's the equivalent of spinning the view camera around in the scene. Up / Down spins the light coordinates, Left / Right spins the camera viewpoint.
Probably could have been written that way though, since it is spinning the camera view rather than the object.