> But even so, why would that make Adobe Animate unprofitable?
Sorry, I wasn't precise with my wording. What I meant to say was "less profitable than the perceived AI opportunities they could do with the same engineers".
> But even so, why would that make Adobe Animate unprofitable?
Sorry, I wasn't precise with my wording. What I meant to say was "less profitable than the perceived AI opportunities they could do with the same engineers".
Ah, ok. Even then switching Animate into "maintenance mode" should be doable on a shoestring budget methinks but whatever, the more Adobe hurts itself the better tbh.