https://www.1e4.ai/

A transformer-based (but not LLM) chess model that plays like a human. The site right now is very rudimentary - no saving games, reviewing games, etc., just playing.

It uses three models: * A move model for what move to make * A clock model for how long to 'think' (inference takes milliseconds, the thinking time is just emulated based on the output of the clock model) * A winner model that predicts the likelihood of each game outcome (white win / black win / draw). If you've seen eval bars when watching chess games online, this isn't quite the same. It's a percentage based outcome, rather than number of centipawns advantage that the usual eval bars use.

Right now it has a model trained on 1700-1800 rating level games from Lichess. You can turn it up and down past that, but I'm working on training models on a wide variety of other rating ranges.

If you're really into computer chess, this is similar to MAIA, but with some extra models and very slightly higher move prediction accuracy compared to the published results of the MAIA-2 paper