The pipeline and incentive structure probably isn't there yet. I've hung out with game designers who are either bullish on AI but haven't integrated it, or just aren't tapped in at all.

Reminds me of the web3 wave a few years back, lots of people trying to make games with no actual understanding of what makes games fun and popular, not just profitable. The tech isn't the bottleneck, the taste is. Same applies to AI art