I wonder if generated skills could be useful to codify the outcome of long sessions where the agent has tried a bunch of things and then finally settled on a solution based on a mixture of test failures and user feedback
I wonder if generated skills could be useful to codify the outcome of long sessions where the agent has tried a bunch of things and then finally settled on a solution based on a mixture of test failures and user feedback
yeah I have a “meta” skill and often use it after a session to instruct CC to update its own skills/rules. get the flywheel going