Thanks! I tried the anaglyphic option, but the data being provided to the engine doesn't include third dimension data (so the orbits are essentially flat in the third dimension). Also the orbital colors interfere with the anaglyphic effect (which normally expects white graphic data that it then splits into red and cyan).
I think adding third-dimension data would solve or mitigate the other issues, because full-color anaglyphs are possible, although at a reduced degree of subjective separation between the views.
Thanks for pointing out to me that an anaglyphic option is present, which I managed not to notice the first time.
Anyway, with third-dimension data, the anaglyph option ought to work -- for hard-core, old-fashioned red-blue eyeglass wearers. :)
I just added that option. It wasn’t there when you initially looked :). Are you using one of the 3D presets/random config or are you using a 2D preset? I'll order a set of glasses so I can test. Not very familiar with this so would be fun to experiment.
Thanks for adding it! I think anaglyphs are super underused in 3D visualization. The grid lines look pretty good in 3D but the orbits themselves aren't as sharp - it might be the coloring or it might be that the angular distance between the eye views is too large.
There's some math at the bottom of my matplotlib extension for anaglyphs if you want to play around: https://github.com/scottshambaugh/mpl_stereo