But lossy simulation might still be the case? Once we look at a galaxy it becomes less lossy (but still very lossy until we can actually visit it); like games, the renderer knows what is important to get accurate and what not.
But lossy simulation might still be the case? Once we look at a galaxy it becomes less lossy (but still very lossy until we can actually visit it); like games, the renderer knows what is important to get accurate and what not.