But what do we do about bottleneck operating systems like Windows 11. You can give them a chip 10000x faster but they find way to add more telemetry, more bloat and thus render those gains meaningless. Let us talk about this from the perspective of a gamer, a guy who solely depends on Windows for Visual C++, .NET SDK etc etc (the versions for these go back all the way to 2000s) We need an OS capable of running games all the way from good old Quake 2 to modern games but the GPU isnt the bottleneck anymore