> The same confusion I have when trying to imagine satellites going around Earth or slingshot maneuvers.
I can't recommend KSP enough. It's a "silly" game with "on rails physics" (so not exactly 100% accurate wrt general relativity stuff) but it's got a very nice interface and it will make you "get" orbital mechanics by dragging stuff around. You'll get an intuition for it after a few hours of gameplay / yt video tutorials. Really cool game.
This is how I now “get” orbital mechanics better than I ever did trying to study it. Play is the best education.